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Home >>News >> 868 Fifa 17 The Journey Playing Tips Rewards, Length, Available Clubs

FIFA 17 The Journey Playing Tips - Rewards, Length, Available clubs

2016/9/29 13:45:11

Be sure to play through the entirety of FIFA 17 The Journey mode – not only because it's better than it has any right to be, but also because you unlock Ultimate Team rewards along the way. There are five in total; mostly loan players, but the best is what you get at its climax: a rare, 75-rated Alex Hunter card affixed to the Premier League side you played the mode as. With 77 pace and 74 shooting, he's a more-than-useful back-up striker.

 

FIFA 17 The Journey Playing Tips- rewards, length, available clubs

Here is what you need to know about The Journey - rewards, length, available clubs

  • What do you do in The Journey? 

The Journey involves a combination of training exercises, matches, conversations, and cutscenes, with a bit of Twitter feed checking thrown in. You'll split your playing time roughly 50-50 between training and matches, whilst conversations only happen sporadically, such as after man of the match performances or at significant milestones. 

  • Does Alex Hunter improve over time? 

Yes, in fact it's the main hook that keeps you interested in playing for longer, outside of the story itself. As you train and perform well in matches, Hunter's individual attributes like Short Passing, Finishing, etc. - and thus his Overall rating - will gradually increase. Each time your Overall rating goes up a level, you'll also receive a number of Skill Coins to spend on individual Traits. Unlocking one of these will either increase a particular attribute by a few levels, or grant you a Trait much like those on standard players, like Swerve Passing or five star Skill Moves. 

  • What clubs can you play for in The Journey? 

If successful at the exit trials, you'll be afforded the choice of any Premier League club to play for - meaning no, you don't have to just choose Manchester United. Those 20 English teams, plus three in the Championship, are the only ones you can play for. A little further down the line, it's quite likely you'll be loaned out - this time to one of three Championship clubs: Aston Villa, Newcastle United, or Norwich City, who you'll play for until recalled later on that season. 

  • How do you 'win' or 'lose' The Journey? 

We'll go into this in more detail just below, but in brief there isn't a clear case for 'winning' or completing The Journey in one specific way. Generally, your goal is to balance popularity with your manager, and popularity with your 'followers'. Keeping them both happy will mean you can continue along your journey for as long as possible, with the greatest possible outcome for Alex. Making them significantly unhappy will result in reduced playing time and, ultimately, the end of the road for Alex Hunter. 

  • How much do your decisions and conversations affect the story in The Journey 

Honestly, not very much. Generally different dialogue options will affect that cutscene in which they occur, but have next to no repurcussions down the line. The only thing to bear in mind is your manager's opinion of you and your follower count - hitting certain numbers of followers trigger sponsorship deals, and with them come cutscenes featuring the likes of Angel Di María (yes, it's actually played by him), flashy photoshoots, and so on. Otherwise, we found that whether you gave a diplomatic press interview or told your bratty rival where to shove it didn't do anything for the story at large aside from make that cuscene dialogue play out a little differently. 

  • How long is The Journey?

The Journey lasts around 16 hours at most, which includes performing each training session and match manually without simulating anything, and achieving the longest possible story arc. The Journey will finish at the end of the season - in late May - at the latest. 

  • Can you fail The Journey exit trials? 

Yes. The start of the game will see you face the dreaded exit trials (a kind of last-chance saloon where under 18 players released from football acadamies have a final shot at impressing professional scouts) and the first of several objectives you'll be given there is to rank in the top half of the 22 footballers on trial during a practice match. If you finish outside of the top half, you'll be asked to leave, with the option to quit or reload an earlier save. 

  • What rewards are there for playing The Journey? 

The Journey offers players a handful of rewards, which are earned simply by playing through the story. You'll receive a random FUT Loan Player over a certain Overall rating up to five times, at different story milestones, which range up to a minimum rating of 87 Overall (in fact we earned Thomas Müller, who apparently broke FIFA's rating system). If you finish The Journey you'll receive an Alex Hunter Ultimate Team card, which is permanent and tailored according to your own Alex Hunter's progress. We found that, although the card was tailored to our own Hunter's progress, the stats still differed; our Hunter had Accelleration and Sprint Speed in the mid 80s, for instance, whilst the FUT card had Pace in the mid 70s. As an example for what to expect, we also achieved 'A' ratings in every training session, and between 7 and 10 out of 10 in every match, won every competition we were in, and saw our Journey version of Hunter reach an Overall of 73. We were awarded with a gold card for Alex Hunter that was rated 75.

  • Can you get injured in The Journey, and what happens if you do? 

Yes you can, however it never actually rules you out for a game. If you pick up a knock in a match - we picked up two over the whole season - you'll get one of a selection of pre-made cutscenes with the physio and coach, who tell you RICE (rest-ice-compress-elevate) and learn to 'run clever'. As far as we know it has no bearing on the story, and is just a nice touch of semi-realism.

 

How to complete The Journey to attain the FUT Item of Alex Hunter in FIFA 17 Ultimate Team quickly? Check out famous Youtuber NepentheZ's video below:

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